Dev Log IX
May 1, 2026
We’ve officially reached a six month development window prior to our planned launch on Halloween. Despite our industry status, limited resources, and small team, we fully plan to release a small-scale first version of the game come then.
We’ve worked hard to organize as much as possible in this time. We continue to query developers and maintain our path toward a highly simplified 1.0. This is not a grand initial project. It will begin small. This is, we remain resolved, the most practical path.
We will publish a Chaoscraft Official Reveal on YouTube in the near future. Whether you’ve watched the Reveal by the time you read this or not, we invite everyone to comment and give their honest input, whether it be positive feedback, neutral thought, or old-fashioned hatred. To everyone who follows this indie project: We speak for our own game in the Reveal. Others do not speak for us. If you want to know what it is we’re making, that is where we explain it all.
– Dev Team



